RYOT, Los Angeles, CA

Art Director                             November 2018 - Present

  • Art direct Verizon 5G content with a focus on character design for 3D animated projects, including AR, VR, and music videos.

  • Provide character turns, gesture drawings, expression sheets, and texture call-outs for performance captured characters and real-time rendering in UE4 and Unity.

  • Work with partner studios to review designs, models, animation, and look development.

DreamWorks Television Animation
, Glendale, CA

Digital Animator                               November 2017 - November 2018

  • Animate special 2D and 3D character sequences, FX, and retakes.

  • Key, composite, and add FX and additional animation to green-screen sequences.

  • Build 3D assets and proxy models for layout and storyboard artists.

  • Notable franchises: Boss Baby, Trolls, Kung Fu Panda, Captain Underpants, and Voltron.

, Los Angeles, CA

Art Director/Animation Director                              December 2015 - July 2017

  • Create concept art for characters, environments, props, etc. for animated web-series and establish initial animation style.

  • Create style-guides, character turnarounds, and templates for production use.

  • Hire and direct freelance artists and animators, providing draw-overs for art and notes on animation.

  • Illustrate and animate (2D cutout style, Photoshop and After Effects).

Illustrator                                                                 November 2014 - April 2018

  • Illustrate children’s books, comics, and other projects for various clients.

  • Major franchise work includes Madagascar, Kung Fu Panda, Trolls, and Barbie.

DreamWorks Animation
, Glendale, CA

Animator, Digital Publishing                                   March 2014 - Feb. 2015

  • Animate DreamWorks Press interactive storybook apps for iOS.

  • Optimize, model, UV layout, texture, and rig characters, sets, and props.

  • Concept and plan interactivity, stories, design, and animation of mobile products.

Disney Publishing Worldwide
, Glendale, CA

Senior Animator                                                       Apr. 2013 – March 2014

           Animator                                                         Feb. 2012 – Mar. 2013

  • Animate Disney Digital Publishing apps and interactive storybooks for iOS.

  • Optimize, model, UV layout, texture, and rig characters, sets, and props.

  • Concept and plan interactivity, stories, design, and animation of mobile products.

  • Hire and manage freelance animators and designers as needed.

World Wrestling Entertainment
, Stamford, CT           

3D Graphic Designer                                               Oct. 2010 – Oct. 2011

  • Create 3D motion-graphics packages for TV, home video, web, and live broadcast.

  • Travel to live events to create graphics on-site.

Freelance, NY

Animator/Illustrator                                                  Apr. 2010 – Nov. 2012

  • Animate 3D characters for the original “Wallykazam” pilot for Nick, Jr.

  • Motion graphics for broadcast, commission cartoons, comics, and illustrations.

Fisher Price
, East Aurora, NY                                                 

Animator                                                                    Jul. 2009 – Dec. 2009

Intern                                                                   Sept. 2008 – Mar. 2009

  • Work on promotional animated shorts for various toy properties.

  • Animate human, animal, and fantastical characters.

  • Develop concept artwork, designing sets, props, and characters.

  • Model, texture, light, render, and composite final animated sequences.


Rochester Institute of Technology, Rochester, NY

  • Bachelor of Fine Arts, Film and Animation, concentration in 3D Animation

  • Minor, Creative Writing

  • Graduated November, 2010

Upright Citizens Brigade, Los Angeles, CA

  • Sketch Writing, Sketch 101 - Sketch 201

  • Current

Skills & Software

  • Character design, digital painting and illustration, traditional drawing, storyboards and comics, 3D & 2D character animation, 3D modeling, texturing, and rigging, writing

  • Photoshop, After Effects, Maya, Illustrator, Adobe Flash/Animator, ToonBoom Harmony, ZBrush/Mudbox, Premiere/Final Cut, Unity